using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Controls.Primitives; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using System.Windows.Threading; using 货架标准上位机.ViewModel; using HandyControl.Controls; namespace 货架标准上位机 { /// /// MainWindow1.xaml 的交互逻辑 /// public partial class MXMainWindow : HandyControl.Controls.Window { public static MainViewModel viewModel = MainWindow.viewModel; public MXMainWindow() { if (!viewModel.InitAgo()) { this.Close(); System.Environment.Exit(0); } InitializeComponent(); this.DataContext = viewModel; } private void load(object sender, RoutedEventArgs e) { viewModel.Init(this); } private void tabControl_PreviewKeyDown(object sender, KeyEventArgs e) { //取消tabControl快捷键切换 if (e.Key == Key.LeftCtrl || e.Key == Key.LeftCtrl || e.Key == Key.Tab) e.Handled = true; } private void Window_Closed(object sender, EventArgs e) { System.Environment.Exit(0); } } }