using Newtonsoft.Json.Linq; using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using System.Security.Cryptography.X509Certificates; using System.Text; using System.Threading.Tasks; namespace WCS.BLL.Tool { public class Helper { private static byte[] auchCRCHi = {0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40}; private static byte[] auchCRCLo = {0x00, 0xC0, 0xC1, 0x01, 0xC3, 0x03, 0x02, 0xC2, 0xC6, 0x06, 0x07, 0xC7, 0x05, 0xC5, 0xC4, 0x04, 0xCC, 0x0C, 0x0D, 0xCD, 0x0F, 0xCF, 0xCE, 0x0E, 0x0A, 0xCA, 0xCB, 0x0B, 0xC9, 0x09, 0x08, 0xC8, 0xD8, 0x18, 0x19, 0xD9, 0x1B, 0xDB, 0xDA, 0x1A, 0x1E, 0xDE, 0xDF, 0x1F, 0xDD, 0x1D, 0x1C, 0xDC, 0x14, 0xD4, 0xD5, 0x15, 0xD7, 0x17, 0x16, 0xD6, 0xD2, 0x12, 0x13, 0xD3, 0x11, 0xD1, 0xD0, 0x10, 0xF0, 0x30, 0x31, 0xF1, 0x33, 0xF3, 0xF2, 0x32, 0x36, 0xF6, 0xF7, 0x37, 0xF5, 0x35, 0x34, 0xF4, 0x3C, 0xFC, 0xFD, 0x3D, 0xFF, 0x3F, 0x3E, 0xFE, 0xFA, 0x3A, 0x3B, 0xFB, 0x39, 0xF9, 0xF8, 0x38, 0x28, 0xE8, 0xE9, 0x29, 0xEB, 0x2B, 0x2A, 0xEA, 0xEE, 0x2E, 0x2F, 0xEF, 0x2D, 0xED, 0xEC, 0x2C, 0xE4, 0x24, 0x25, 0xE5, 0x27, 0xE7, 0xE6, 0x26, 0x22, 0xE2, 0xE3, 0x23, 0xE1, 0x21, 0x20, 0xE0, 0xA0, 0x60, 0x61, 0xA1, 0x63, 0xA3, 0xA2, 0x62, 0x66, 0xA6, 0xA7, 0x67, 0xA5, 0x65, 0x64, 0xA4, 0x6C, 0xAC, 0xAD, 0x6D, 0xAF, 0x6F, 0x6E, 0xAE, 0xAA, 0x6A, 0x6B, 0xAB, 0x69, 0xA9, 0xA8, 0x68, 0x78, 0xB8, 0xB9, 0x79, 0xBB, 0x7B, 0x7A, 0xBA, 0xBE, 0x7E, 0x7F, 0xBF, 0x7D, 0xBD, 0xBC, 0x7C, 0xB4, 0x74, 0x75, 0xB5, 0x77, 0xB7, 0xB6, 0x76, 0x72, 0xB2, 0xB3, 0x73, 0xB1, 0x71, 0x70, 0xB0, 0x50, 0x90, 0x91, 0x51, 0x93, 0x53, 0x52, 0x92, 0x96, 0x56, 0x57, 0x97, 0x55, 0x95, 0x94, 0x54, 0x9C, 0x5C, 0x5D, 0x9D, 0x5F, 0x9F, 0x9E, 0x5E, 0x5A, 0x9A, 0x9B, 0x5B, 0x99, 0x59, 0x58, 0x98, 0x88, 0x48, 0x49, 0x89, 0x4B, 0x8B, 0x8A, 0x4A, 0x4E, 0x8E, 0x8F, 0x4F, 0x8D, 0x4D, 0x4C, 0x8C, 0x44, 0x84, 0x85, 0x45, 0x87, 0x47, 0x46, 0x86, 0x82, 0x42, 0x43, 0x83, 0x41, 0x81, 0x80, 0x40}; public static byte[] Crc16(byte[] buffer, int DataLen, bool isHiLo = true) { byte uchCRCHi = 0xFF; /* CRC 的高字节初始化 */ byte uchCRCLo = 0xFF; /* CRC 的低字节初始化 */ byte uIndex = 0; /* CRC 查询表索引 */ ushort i = 0; /* buffer 数组下标 */ while (true) /* 完成整个报文缓冲区 */ { if (DataLen == 0) { break; } else { DataLen--; } uIndex = (byte)(uchCRCLo ^ buffer[i++]); uchCRCLo = (byte)(uchCRCHi ^ auchCRCHi[uIndex]); uchCRCHi = auchCRCLo[uIndex]; } List data = new List() { }; foreach (var item in buffer) { data.Add(item); } if (isHiLo) { data.Add(uchCRCHi); data.Add(uchCRCLo); } else { data.Add(uchCRCLo); data.Add(uchCRCHi); } return data.ToArray(); } public static byte[] Query() { byte[] data2 = new byte[4]; data2[0] = 0xff; data2[1] = 0x03; data2[2] = 0x00; data2[3] = 0x06; byte[] senddata2 = Tool.Helper.Crc16(data2, data2.Length, true); return senddata2; } public static byte[] SetId() { byte[] data2 = new byte[6]; data2[0] = 0xff; data2[1] = 0x04; data2[2] = 0x00; data2[3] = 0x08; data2[4] = 0x03; data2[5] = 0x01; byte[] senddata2 = Tool.Helper.Crc16(data2, data2.Length, true); return senddata2; } //出库库位灯亮灯 public static byte[] OutstoreLight(List board_id, string lightcolor, int status) { byte color = 0x00; switch (lightcolor) { case "红": color = 0x01; break; case "绿": color = 0x02; break; case "黄": color = 0x03; break; case "蓝": color = 0x04; break; case "紫": color = 0x05; break; case "青": color = 0x06; break; case "白": color = 0x07; break; case "无": color = 0x00; break; } byte[] data1 = new byte[3 * board_id.Count + 5]; data1[0] = 0xff; data1[1] = 0x01; byte[] length_base = BitConverter.GetBytes(data1.Length + 2); data1[2] = length_base[1]; data1[3] = length_base[0]; data1[4] = (byte)board_id.Count; for (int i = 0; i < board_id.Count; i++) { data1[5 + i * 3] = (byte)board_id[i]; data1[5 + i * 3 + 1] = (byte)status; data1[5 + i * 3 + 2] = color; } byte[] data = Crc16(data1, data1.Length, true); return data; } //出库警示灯亮灯 public static byte[] OutstoreWarnLight(int lightid, string lightcolor, int status, int beestatus) { byte color = 0x00; switch (lightcolor) { case "红": color = 0x01; break; case "绿": color = 0x02; break; case "黄": color = 0x03; break; case "蓝": color = 0x04; break; case "紫": color = 0x05; break; case "青": color = 0x06; break; case "白": color = 0x07; break; case "无": color = 0x00; break; } byte[] data1 = new byte[5 + 3 * 6]; data1[0] = 0xff; data1[1] = 0x01; data1[2] = 0x00; data1[3] = (byte)(data1.Length + 2); data1[4] = 0x06; for (int i = 0; i < 6; i++) { data1[5 + i * 3] = (byte)(lightid + i); data1[6 + i * 3] = (byte)status; data1[7 + i * 3] = color; } byte[] data2 = Crc16(data1, data1.Length, true); return data2; } //入库库位灯短亮(绿色) public static byte[] InstoreLight(int board_id) { byte[] data2 = new byte[8]; data2[0] = 0xff; data2[1] = 0x01; data2[2] = 0x00; data2[3] = 0x0a; data2[4] = 0x01; data2[5] = (byte)board_id; data2[6] = 0x03; data2[7] = 0x02; byte[] senddata2 = Tool.Helper.Crc16(data2, data2.Length, true); return senddata2; } //入库警示灯短亮(绿色),蜂鸣器鸣叫一次 public static byte[] InstoreWarnLight(int lightid) { byte[] data1 = new byte[5 + 3 * 7]; data1[0] = 0xff; data1[1] = 0x01; data1[2] = 0x00; data1[3] = (byte)(data1.Length + 2); data1[4] = 0x07; //7就是带的有蜂鸣器 for (int i = 0; i < 7; i++) { data1[5 + i * 3] = (byte)(lightid + i); data1[6 + i * 3] = 0x03; data1[7 + i * 3] = 0x02; } byte[] senddata1 = Tool.Helper.Crc16(data1, data1.Length, true); return senddata1; } public static byte[] InstoreLightAndWarnLight(int board_id, int lightid) { byte[] data1 = new byte[8 + 3 * 7]; data1[0] = 0xff; data1[1] = 0x01; data1[2] = 0x00; data1[3] = (byte)(data1.Length + 2); data1[4] = 0x08; //库位灯 data1[5] = (byte)board_id; data1[6] = 0x03; data1[7] = 0x02; //7就是带的有蜂鸣器 for (int i = 0; i < 7; i++) { data1[8 + i * 3] = (byte)(lightid + i); data1[9 + i * 3] = 0x03; data1[10 + i * 3] = 0x02; } byte[] senddata1 = Tool.Helper.Crc16(data1, data1.Length, true); return senddata1; } //出库确认 蜂鸣器鸣叫一次 public static byte[] CommitOutstoreBee(int lightid) { byte[] data1 = new byte[5 + 3 * 1]; data1[0] = 0xff; data1[1] = 0x01; data1[2] = 0x00; data1[3] = (byte)(data1.Length + 2); data1[4] = 0x01; data1[5] = (byte)(lightid + 6); data1[6] = 0x03; data1[7] = 0x02; byte[] sendData = Tool.Helper.Crc16(data1, data1.Length, true); return sendData; } /// /// 库位灯常亮/关闭 /// /// /// /// 0X00 关闭 0X01 常亮 0X02 闪烁 0X03 短亮一次 /// public static byte[] StoreLightOnOff(int board_id, string lightcolor, int status) { byte color = 0x00; switch (lightcolor) { case "红": color = 0x01; break; case "绿": color = 0x02; break; case "黄": color = 0x03; break; case "蓝": color = 0x04; break; case "紫": color = 0x05; break; case "青": color = 0x06; break; case "白": color = 0x07; break; case "无": color = 0x00; break; } byte[] data1 = new byte[3 + 5]; data1[0] = 0xff; data1[1] = 0x01; byte[] length_base = BitConverter.GetBytes(data1.Length + 2); data1[2] = length_base[1]; data1[3] = length_base[0]; data1[4] = 0x01; data1[5] = (byte)board_id; data1[5 + 1] = (byte)status; data1[5 + 2] = color; byte[] data = Crc16(data1, data1.Length, true); return data; } /// /// 单灯货架控制 /// /// /// /// /// public static byte[] SingleLightControl(List shelfs) { byte[] dataBase = new byte[5]; dataBase[0] = 0xff; dataBase[1] = 0x01; //一个报警灯一个货架 var lightCount = 0; foreach (var shelf in shelfs) { //库位灯指令 if (shelf.StoreList != null && shelf.StoreList.Count > 0) { foreach (var store in shelf.StoreList) { for (int i = 0; i < store.LightNumber; i++) { var singleLightData = GenerateSingleLightData(store.BoardId + i, store.LightMode, store.LightColor); lightCount++; dataBase = dataBase.Concat(singleLightData).ToArray(); } } } //6个报警灯需要发送指令 if (shelf.WarningLightMode != -1) { for (int i = 0; i < 6; i++) { var singleLightData = GenerateSingleLightData(shelf.WarningBoardId + i, shelf.WarningLightMode, shelf.WarningLightColor); lightCount++; dataBase = dataBase.Concat(singleLightData).ToArray(); } } //蜂鸣器需要发送指令 //if (shelf.WarningLightMode == 3)//单灯短亮一次的情况下 蜂鸣器短鸣一次 //{ // var singleLightData = GenerateSingleLightData(shelf.WarningBoardId + 6, 3, shelf.WarningLightColor); // lightCount++; // dataBase = dataBase.Concat(singleLightData).ToArray(); //} } byte[] length_base = BitConverter.GetBytes(dataBase.Length + 2); dataBase[2] = length_base[1]; dataBase[3] = length_base[0]; //控制灯的数量 dataBase[4] = (byte)lightCount; byte[] dataWithCRC = Crc16(dataBase, dataBase.Length, true); return dataWithCRC; } //单独拼接一个灯的协议 public static byte[] GenerateSingleLightData(int lightId, int lightMode, int lightColor) { var data = new byte[3]; data[0] = (byte)lightId; data[1] = (byte)lightMode; data[2] = (byte)lightColor; return data; } public class SingleLightShelfModel { public string ClientIp { get; set; } = string.Empty; public int WarningBoardId { get; set; } public int WarningLightMode { get; set; } = -1; public int WarningBuzzerMode { get; set; } public int WarningLightColor { get; set; } public List StoreList { get; set; } = new List(); } public class SingleLightStoreModel { public int BoardId { get; set; } public int LightMode { get; set; } public int LightColor { get; set; } /// /// 单灯存在大库位灯 每个库位可能不止一个灯 故加此字段 /// public int LightNumber { get; set; } = 1; } //单灯货架全部灭灯 public static byte[] SingleLightTrunOffAllLight() { byte[] dataBase = new byte[8]; dataBase[0] = 0xff; dataBase[1] = 0x01; dataBase[2] = 0x00; dataBase[3] = 0x0A; dataBase[4] = 0xff; dataBase[5] = 0xff; dataBase[6] = 0x00; dataBase[7] = 0x00; byte[] dataWithCRC = Crc16(dataBase, dataBase.Length, true); return dataWithCRC; } /// /// 返回数据处理 /// public static void ReturnDataProcess(TCPClient tcpClient, byte[] returnData) { if (returnData[0] == 0xFF && returnData[1] == 0x00 && returnData[3] == 0x08 && returnData[4] == 0x01 && returnData[5] == 0x06) { var sendData = Query(); tcpClient.Send(sendData); return; } } public static byte[] OutstoreWarnLight_1(int lightid, string lightcolor, int status, int beestatus) { byte color = 0x00; switch (lightcolor) { case "红": color = 0x01; break; case "绿": color = 0x02; break; case "黄": color = 0x03; break; case "蓝": color = 0x04; break; case "紫": color = 0x05; break; case "青": color = 0x06; break; case "白": color = 0x07; break; case "无": color = 0x00; break; } byte[] data1 = new byte[5 + 3 * 6]; data1[0] = 0xff; data1[1] = 0x01; data1[2] = 0x00; data1[3] = (byte)(data1.Length + 2); data1[4] = 0x06; for (int i = 0; i < 6; i++) { data1[5 + i * 3] = (byte)(lightid + i); data1[6 + i * 3] = (byte)status; data1[7 + i * 3] = color; } //dataBase[5 + 3 * 7 - 3] = (byte)(lightid + 6); //dataBase[5 + 3 * 7 - 2] =(byte)beestatus; //dataBase[5 + 3 * 7 - 1] = 0x00; byte[] data2 = Crc16(data1, data1.Length, true); return data2; } } }