#include #include #include "board.h" #include "ulog.h" #ifdef ULOG_BACKEND_USING_CONSOLE #if defined(ULOG_ASYNC_OUTPUT_BY_THREAD) && ULOG_ASYNC_OUTPUT_THREAD_STACK < 384 #error "The thread stack size must more than 384 when using async output by thread (ULOG_ASYNC_OUTPUT_BY_THREAD)" #endif static struct ulog_backend console; void ulog_console_backend_output(struct ulog_backend *backend, uint32_t level, const char *tag, int is_raw, const char *log, size_t len) { int i; for (i = 0; i < len; i++) putchar(log[i]); } int ulog_console_backend_init(void) { console.output = ulog_console_backend_output; ulog_backend_register(&console, "console", pdFALSE); return 0; } #endif /* ULOG_BACKEND_USING_CONSOLE */