A59项目初版工程 1.电压+光感adc采样优化 2.串口逻辑优化
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470
lib/vg_driver/vdk.h
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470
lib/vg_driver/vdk.h
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/****************************************************************************
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*
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* Copyright (c) 2005 - 2010 by Vivante Corp. All rights reserved.
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*
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* The material in this file is confidential and contains trade secrets
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* of Vivante Corporation. This is proprietary information owned by
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* Vivante Corporation. No part of this work may be disclosed,
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* reproduced, copied, transmitted, or used in any way for any purpose,
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* without the express written permission of Vivante Corporation.
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*
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*****************************************************************************
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*
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* Auto-generated file on 4/22/2010. Do not edit!!!
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*
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*****************************************************************************/
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#ifndef __vdk_h_
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#define __vdk_h_
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/* Include VDK types. */
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#include "vdkTypes.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*******************************************************************************
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** Define VDKAPI and VDKLANG macros. *******************************************
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**
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** VDKAPI Import or export function scope.
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** VDKLANG Language defintion of function.
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*/
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#ifdef WIN32
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# ifdef __VDK_EXPORT
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# define VDKAPI __declspec(dllexport)
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# else
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# define VDKAPI __declspec(dllimport)
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# endif
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# define VDKLANG __cdecl
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#else
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# define VDKAPI
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# define VDKLANG
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#endif
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/*******************************************************************************
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** Initialization. *************************************************************
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*/
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VDKAPI vdkPrivate VDKLANG
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vdkInitialize(
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void
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);
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VDKAPI void VDKLANG
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vdkExit(
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vdkPrivate Private
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);
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/*******************************************************************************
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** Display. ********************************************************************
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*/
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VDKAPI vdkDisplay VDKLANG
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vdkGetDisplay(
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vdkPrivate Private
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);
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VDKAPI int VDKLANG
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vdkGetDisplayInfo(
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vdkDisplay Display,
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int * Width,
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int * Height,
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unsigned long * Physical,
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int * Stride,
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int * BitsPerPixel
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);
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#if USE_FB_DOUBLE_BUFFER
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VDKAPI int VDKLANG
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vdkDisplayBuffer(
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vdkDisplay Display,
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int Buffer
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);
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#endif
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/* VFK_DISPLAY_INFO structure defining information returned by
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vdkGetDisplayInfoEx. */
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typedef struct _vdkDISPLAY_INFO
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{
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/* The size of the display in pixels. */
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int width;
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int height;
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/* The stride of the dispay. -1 is returned if the stride is not known
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for the specified display.*/
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int stride;
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/* The color depth of the display in bits per pixel. */
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int bitsPerPixel;
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/* The logical pointer to the display memory buffer. NULL is returned
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if the pointer is not known for the specified display. */
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void * logical;
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/* The physical address of the display memory buffer. ~0 is returned
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if the address is not known for the specified display. */
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unsigned long physical;
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}
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vdkDISPLAY_INFO;
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VDKAPI int VDKLANG
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vdkGetDisplayInfoEx(
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vdkDisplay Display,
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unsigned int DisplayInfoSize,
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vdkDISPLAY_INFO * DisplayInfo
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);
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VDKAPI void VDKLANG
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vdkDestroyDisplay(
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vdkDisplay Display
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);
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/*******************************************************************************
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** Windows. ********************************************************************
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*/
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VDKAPI vdkWindow VDKLANG
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vdkCreateWindow(
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vdkDisplay Display,
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int X,
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int Y,
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int Width,
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int Height
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);
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VDKAPI int VDKLANG
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vdkGetWindowInfo(
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vdkWindow Window,
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int * X,
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int * Y,
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int * Width,
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int * Height,
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int * BitsPerPixel,
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unsigned int * Offset
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);
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VDKAPI void VDKLANG
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vdkDestroyWindow(
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vdkWindow Window
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);
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VDKAPI void VDKLANG
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vdkSetWindowTitle(
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vdkWindow Window,
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const char * Title
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);
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VDKAPI int VDKLANG
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vdkShowWindow(
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vdkWindow Window
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);
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VDKAPI int VDKLANG
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vdkHideWindow(
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vdkWindow Window
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);
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VDKAPI int VDKLANG
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vdkDrawImage(
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vdkWindow Window,
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int Left,
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int Top,
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int Right,
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int Bottom,
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int Width,
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int Height,
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int BitsPerPixel,
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void * Bits
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);
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VDKAPI int VDKLANG
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vdkGetImage(
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vdkWindow Window,
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int Left,
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int Top,
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int Right,
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int Bottom,
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int * BitsPerPixel,
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void ** Bits
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);
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VDKAPI void VDKLANG
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vdkCapturePointer(
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vdkWindow Window
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);
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/*******************************************************************************
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** Pixmaps. ********************************************************************
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*/
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VDKAPI vdkPixmap VDKLANG
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vdkCreatePixmap(
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vdkDisplay Display,
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int Width,
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int Height,
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int BitsPerPixel
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);
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VDKAPI int VDKLANG
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vdkGetPixmapInfo(
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vdkPixmap Pixmap,
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int * Width,
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int * Height,
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int * BitsPerPixel,
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int * Stride,
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void ** Bits
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);
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VDKAPI int VDKLANG
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vdkDrawPixmap(
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vdkPixmap Pixmap,
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int Left,
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int Top,
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int Right,
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int Bottom,
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int Width,
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int Height,
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int BitsPerPixel,
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void * Bits
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);
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VDKAPI void VDKLANG
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vdkDestroyPixmap(
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vdkPixmap Pixmap
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);
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/*******************************************************************************
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** Events. *********************************************************************
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*/
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VDKAPI int VDKLANG
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vdkGetEvent(
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vdkWindow Window,
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vdkEvent * Event
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);
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/*******************************************************************************
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** Time. ***********************************************************************
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*/
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VDKAPI unsigned int VDKLANG
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vdkGetTicks(
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void
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);
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/*******************************************************************************
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** EGL support. ****************************************************************
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*/
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#include <EGL/egl.h>
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/* EGL prototypes. */
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typedef EGLDisplay (EGLAPIENTRY * EGL_GET_DISPLAY)(
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EGLNativeDisplayType display_id
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);
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typedef EGLBoolean (EGLAPIENTRY * EGL_INITIALIZE)(
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EGLDisplay dpy,
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EGLint *major,
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EGLint *minor
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);
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typedef EGLBoolean (EGLAPIENTRY * EGL_TERMINATE)(
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EGLDisplay dpy
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);
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typedef EGLBoolean (EGLAPIENTRY * EGL_CHOOSE_CONFIG)(
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EGLDisplay dpy,
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const EGLint *attrib_list,
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EGLConfig *configs,
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EGLint config_size,
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EGLint *num_config
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);
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typedef EGLSurface (EGLAPIENTRY * EGL_CREATE_WINDOW_SURFACE)(
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EGLDisplay dpy,
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EGLConfig config,
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EGLNativeWindowType win,
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const EGLint *attrib_list
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);
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typedef EGLBoolean (EGLAPIENTRY * EGL_DESTROY_SURFACE)(
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EGLDisplay dpy,
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EGLSurface surface
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);
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typedef EGLContext (EGLAPIENTRY * EGL_CREATE_CONTEXT)(
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EGLDisplay dpy,
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EGLConfig config,
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EGLContext share_context,
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const EGLint *attrib_list
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);
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typedef EGLBoolean (EGLAPIENTRY * EGL_DESTROY_CONTEXT)(
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EGLDisplay dpy,
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EGLContext ctx
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);
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typedef EGLBoolean (EGLAPIENTRY * EGL_MAKE_CURRENT)(
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EGLDisplay dpy,
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EGLSurface draw,
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EGLSurface read,
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EGLContext ctx
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);
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typedef EGLBoolean (EGLAPIENTRY * EGL_SWAP_BUFFERS)(
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EGLDisplay dpy,
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EGLSurface surface
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);
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typedef void (* EGL_PROC)(void);
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typedef EGL_PROC (EGLAPIENTRY * EGL_GET_PROC_ADDRESS)(
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const char *procname
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);
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typedef EGLBoolean (EGLAPIENTRY * EGL_BIND_API)(
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EGLenum api
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);
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/* VDK_EGL structure defining the stuff required for EGL support. */
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typedef struct _vdkEGL
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{
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/* Pointer to VDK private data. */
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vdkPrivate vdk;
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/* Pointer to vdkDisplay structure. */
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vdkDisplay display;
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/* Pointer to vdkWindow structure. */
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vdkWindow window;
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/* EGL pointers. */
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EGLDisplay eglDisplay;
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EGLConfig eglConfig;
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EGLSurface eglSurface;
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EGLContext eglContext;
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/* EGL function pointers. */
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EGL_GET_DISPLAY eglGetDisplay;
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EGL_INITIALIZE eglInitialize;
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EGL_TERMINATE eglTerminate;
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EGL_CHOOSE_CONFIG eglChooseConfig;
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EGL_CREATE_WINDOW_SURFACE eglCreateWindowSurface;
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EGL_DESTROY_SURFACE eglDestroySurface;
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EGL_CREATE_CONTEXT eglCreateContext;
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EGL_DESTROY_CONTEXT eglDestroyContext;
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EGL_MAKE_CURRENT eglMakeCurrent;
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EGL_SWAP_BUFFERS eglSwapBuffers;
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EGL_GET_PROC_ADDRESS eglGetProcAddress;
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EGL_BIND_API eglBindAPI;
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}
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vdkEGL;
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typedef void (EGLAPIENTRY * EGL_ADDRESS)(
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void);
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EGL_ADDRESS
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vdkGetAddress(
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vdkPrivate Private,
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const char * Function
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);
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#define VDK_CONFIG_RGB565_D16 ((const EGLint *) 1)
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#define VDK_CONFIG_RGB565_D24 ((const EGLint *) 3)
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#define VDK_CONFIG_RGB888_D16 ((const EGLint *) 5)
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#define VDK_CONFIG_RGB888_D24 ((const EGLint *) 7)
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#define VDK_CONFIG_RGB565_D16_AA ((const EGLint *) 9)
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#define VDK_CONFIG_RGB565_D24_AA ((const EGLint *) 11)
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#define VDK_CONFIG_RGB888_D16_AA ((const EGLint *) 13)
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#define VDK_CONFIG_RGB888_D24_AA ((const EGLint *) 15)
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/* OpenVG Configurations. */
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#define VDK_CONFIG_RGB565_VG ((const EGLint *) 500)
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#define VDK_CONFIG_RGB888_VG ((const EGLint *) 501)
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#define VDK_CONTEXT_ES11 ((const EGLint *) 0)
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#define VDK_CONTEXT_ES20 ((const EGLint *) 2)
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VDKAPI int VDKLANG
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vdkSetupEGL(
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int X,
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int Y,
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int Width,
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int Height,
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const EGLint * ConfigurationAttributes,
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const EGLint * SurfaceAttributes,
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const EGLint * ContextAttributes,
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vdkEGL * Egl
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);
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VDKAPI int VDKLANG
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vdkSwapEGL(
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vdkEGL * Egl
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);
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VDKAPI void VDKLANG
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vdkFinishEGL(
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vdkEGL * Egl
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);
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/*******************************************************************************
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** GL Textures. ****************************************************************
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*/
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typedef enum _vdkTextureType
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{
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VDK_TGA,
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VDK_PNG,
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VDK_PKM,
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}
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vdkTextureType;
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typedef enum _vdkTextureFace
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{
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VDK_2D,
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VDK_POSITIVE_X,
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VDK_NEGATIVE_X,
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VDK_POSITIVE_Y,
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VDK_NEGATIVE_Y,
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VDK_POSITIVE_Z,
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VDK_NEGATIVE_Z,
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}
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vdkTextureFace;
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VDKAPI unsigned int VDKLANG
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vdkLoadTexture(
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vdkEGL * Egl,
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const char * FileName,
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vdkTextureType Type,
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vdkTextureFace Face
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);
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/*******************************************************************************
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** GL Shaders. *****************************************************************
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*/
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VDKAPI unsigned int VDKLANG
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vdkMakeProgram(
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vdkEGL * Egl,
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const char * VertexShader,
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const char * FragmentShader,
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char ** Log
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);
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VDKAPI int VDKLANG
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vdkDeleteProgram(
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vdkEGL * Egl,
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unsigned int Program
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);
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#ifdef __cplusplus
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}
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#endif
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#endif /* __vdk_h_ */
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Reference in New Issue
Block a user