#ifndef VG_IMAGE_H #define VG_IMAGE_H #define VG_IMAGE_MAGIC 0x4D424756 // "VGBM" typedef struct _VG_IMAGE_HEADER { unsigned int magic; // VG_IMAGE_MAGIC unsigned int format; // VG图像格式 int width; // 像素宽度 int height; // 像素高度 int stride; // 每行字节长度 unsigned int checksum; // checksum = 0xAA55AA55 - (magic + type + width + height + stride ) unsigned int rev[16 - 6]; // 保留字段, 全为0 } VG_IMAGE_HEADER; #define VG_IMAGE_DATA(image) (((unsigned char *)(image)) + 64) #define VG_IMAGE_FORMAT(image) ((VGImageFormat)(((VG_IMAGE_HEADER *)(image))->format)) #define VG_IMAGE_WIDTH(image) (((VG_IMAGE_HEADER *)(image))->width) #define VG_IMAGE_HEIGHT(image) (((VG_IMAGE_HEADER *)(image))->height) #define VG_IMAGE_STRIDE(image) (((VG_IMAGE_HEADER *)(image))->stride) #endif // #ifndef VG_IMAGE_H